This is a strategy game with interchangeable parts. I did not invent the initial concept, but worked a lot on refining the play.
The pathways around the board are constantly changing so no game is exactly alike. I did a lot of play testing about the grid, path vs. non-path, length, understandability, and other aspects related to the play. This game also has a drawer filled with prototypes and unused ideas.
You can see the game here on Buffalo Games' site. The game is not in production yet, but I can't wait for more people to have an opportunity to experience it. The instructions are getting refined and will have the look of an old, left behind journal. There are some additional images in the Gallery.
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Ruin Review - TDmonthly
There is a really great review here: TDmonthly Review.
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